About Us

I am the designer and maker behind Torson Design, creating physical architectural models and other handcrafted projects.


About the Company

A Design Background With a Workshop Focus


I grew up in Portland and graduated from Grant High School before studying at Art Center College of Design in Pasadena. My Bachelor of Science focused on transportation design, and my studies included industrial design, model making, and illustration. I interned at Designworks, associated with BMW, and went on to work in several creative fields.


I worked as an exhibit designer, an in house architectural model maker and illustrator, and a custom prop builder. My experience also includes set design for a live action children’s show featuring miniatures. I began my own architectural model making business in Santa Barbara, worked extensively with clients in Arizona, and later returned to the Northwest.

Sculptural white pavilion with sweeping canopy in a sunny plaza, with one person walking beneath it.
Sculptural white pavilion with sweeping canopy in a sunny plaza, with one person walking beneath it.

Our History

Different Disciplines, One Hands On Approach


Architectural models remain my primary work. They require attention to scale, form, materials, and the story a design needs to tell.



My career also includes nearly eight years at a van conversion company in southeast Portland, where I completed work on more than 50 vans. I have worked in wood, metal, and cabinetry, and I have experience with paintings, illustrations, murals, and custom playhouse beds.


I have continued working with clients at a distance, building physical models and shipping them to California, Nevada, and Arizona. That history lets me speak with clients beyond my local area about a tangible finished project.

Services at a Glance

What I Create

I make architectural study, presentation, and museum level models, along with protective presentation bases. My other work includes van conversions, murals, paintings, illustrations, themed playhouse beds, and unusual custom models.

Who I Serve

Working With People Who Need Something Tangible


01

Architects and developers often have plans that need to be understood by clients or review boards. A handcrafted model can make those plans easier to discuss.

02

I also hear from people with creative ideas that call for an object, mural, or illustration rather than a standard product. My role is to make the physical work, not to provide architectural design services.

03

I believe the practice of traditional model making matters. The physical craft is increasingly uncommon, and I continue to focus on making real objects by hand.

Tell Me What You Are Planning

I would be glad to hear what you are developing and what you need to show. Contact me with plans, drawings, or a description of the project.a